Loading display content dynamically
You can load any of the following external display assets into an OpenFL application:
- A project authored in Haxe—This file can be a Sprite, MovieClip, or any class that extends Sprite.
- An image file—This includes JPG, PNG, and GIF files.
- An AVM1 project—This is a project written in Haxe 1.0 or 2.0. (supported only in Flash Player)
You load these assets by using the Loader class.