Displaying text
The simplest way to display text programmatically is through a text field.
Types of text
The type of text within a text field is characterized by its source:
Dynamic text
Dynamic text includes content that is loaded from an external source, such as a text file, an XML file, or even a remote web service.
Input text
Input text is any text entered by a user or dynamic text that a user can edit. You can set up a style sheet to format input text, or use the openfl.text.TextFormat class to assign properties to the text field for the input content. For more information, see Capturing text input.
Static text
Static text is created through SWF assets only. You cannot create a static text instance using Haxe code. However, you can use Haxe classes like StaticText and TextSnapshot to manipulate an existing static text instance. For more information, see Working with static text.
Modifying the text field contents
You can define dynamic text by assigning a string to the
openfl.text.TextField.text
property. You assign a string directly to the
property, as follows:
myTextField.text = "Hello World";
You can also assign the text
property a value from a variable defined in your
script, as in the following example:
import openfl.display.Sprite;
import openfl.text.*;
class TextFieldExample extends Sprite
{
private var myTextBox:TextField = new TextField();
private var myText:String = "Hello World";
public function new()
{
super();
addChild(myTextBox);
myTextBox.text = myText;
}
}
Alternatively, you can assign the text
property a value from a remote
variable. You have multiple options for loading text values from remote sources:
The openfl.net.URLLoader and openfl.net.URLRequest classes load variables for the text from a local or remote location.
The openfl.filesystem.File and openfl.filesystem.FileStream classes load text from the local file system.
Displaying HTML text
The openfl.text.TextField class has an htmlText
property that you can use to
identify your text string as one containing HTML tags for formatting the
content. As in the following example, you must assign your string value to the
htmlText
property (not the text
property) for OpenFL to render the text as
HTML:
var myText:String = "<p>This is <b>some</b> content to <i>render</i> as <u>HTML</u> text.</p>";
myTextBox.htmlText = myText;
OpenFL supports a subset of HTML tags and entities for the htmlText
property. The
openfl.text.TextField.htmlText
property
description in the OpenFL API Reference provides detailed information about the
supported HTML tags and entities.
Once you designate your content using the htmlText
property, you can use style
sheets or the textformat
tag to manage the formatting of your content. For
more information, see Formatting text.
Scrolling text in a text field
In many cases, your text can be longer than the text field displaying the text. Or you may have an input field that allows a user to input more text than can be displayed at one time. You can use the scroll-related properties of the openfl.text.TextField class to manage lengthy content, either vertically or horizontally.
The scroll-related properties include TextField.scrollV
, TextField.scrollH
and maxScrollV
and maxScrollH
. Use these properties to respond to events,
like a mouse click or a keypress.
The following example creates a text field that is a set size and contains more text than the field can display at one time. As the user clicks the text field, the text scrolls vertically.
import openfl.display.Sprite;
import openfl.text.*;
import openfl.events.MouseEvent;
class TextScrollExample extends Sprite
{
private var myTextBox:TextField = new TextField();
private var myText:String = "Hello world and welcome to the show. It's really nice to meet you. Take your coat off and stay a while. OK, show is over. Hope you had fun. You can go home now. Don't forget to tip your waiter. There are mints in the bowl by the door. Thank you. Please come again.";
public function new()
{
super();
myTextBox.text = myText;
myTextBox.width = 200;
myTextBox.height = 50;
myTextBox.multiline = true;
myTextBox.wordWrap = true;
myTextBox.background = true;
myTextBox.border = true;
var format:TextFormat = new TextFormat();
format.font = "Verdana";
format.color = 0xFF0000;
format.size = 10;
myTextBox.defaultTextFormat = format;
addChild(myTextBox);
myTextBox.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownScroll);
}
function mouseDownScroll(event:MouseEvent):Void
{
myTextBox.scrollV++;
}
}