Loading external data
OpenFL includes mechanisms for loading data from external sources. Those sources can provide static content such as text files, or dynamic content generated by a web server backend script. The data can be formatted in various ways, and OpenFL provides functionality for decoding and accessing the data. You can also send data to the external server as part of the process of retrieving data.
Using the URLRequest class
Many APIs that load external data use the URLRequest class to define the properties of necessary network request.
URLRequest properties
You can set the following properties of a URLRequest object in any security sandbox:
Property | Description |
---|---|
contentType | The MIME content type of any data sent with the URL request. If no contentType is set, values are sent as application/x-www-form-urlencoded . |
data | An object containing data to be transmitted with the URL request. |
method | The HTTP request method, such as a GET or POST. |
requestHeaders | The array of HTTP request headers to be appended to the HTTP request. Note that permission to set some headers is restricted on some targets. |
url | Specifies the URL to be requested. |
On OpenFL native targets, you can set additional properties of the URLRequest class.
Property | Description |
---|---|
followRedirects | Specifies whether redirects are to be followed (true , the default value) or not (false ). |
manageCookies | Specifies whether the HTTP protocol stack should manage cookies (true , the default value) or not (false ) for this request. |
authenticate | Specifies whether authentication requests should be handled (true ) for this request. The default is to authenticate requests—which may cause an authentication dialog box to be displayed if the server requires credentials. You can also set the user name and password using the URLRequestDefaults class—see Setting URLRequest defaults. |
userAgent | Specifies the user-agent string to be used in the HTTP request. |
Setting URLRequest defaults
The URLRequestDefaults class lets you define application-specific default
settings for URLRequest objects. For example, the following code sets the
default values for the manageCookies
and useCache
properties. All new
URLRequest objects will use the specified values for these properties instead of
the normal defaults:
URLRequestDefaults.manageCookies = false;
URLRequestDefaults.useCache = false;
For more information, see the URLRequestDefaults class listing in the OpenFL API Reference.
URI schemes
The standard URI schemes, such as the following, can be used in requests made from any security sandbox:
http: and https:
Use these for standard Internet URLs (in the same way that they are used in a web browser).
file:
Use file:
to specify the URL of a file located on the local file system. For
example:
file:///c:/AIR Test/test.txt
In AIR, you can also use the following schemes when defining a URL for content running in the application security sandbox:
app:
Use app:
to specify a path relative to the root directory of the installed
application. For example, the following path points to a resources subdirectory
of the directory of the installed application:
app:/resources
The URL (and url
property) for a File object created with
File.applicationDirectory
may use the app
URI scheme, as in the following:
var dir:File = File.applicationDirectory;
dir = dir.resolvePath("assets");
trace(dir.url); // app:/assets
app-storage:
Use app-storage:
to specify a path relative to the data storage directory of
the application. For each installed application (and user), AIR creates a unique
application storage directory, which is a useful place to store data specific to
that application. For example, the following path points to a prefs.xml file in
a settings subdirectory of the application store directory:
app-storage:/settings/prefs.xml
The URL (and url
property) for a File object created with
File.applicationStorageDirectory
may use the app-storage
URI scheme, as in
the following:
var prefsFile:File = File.applicationStorageDirectory;
prefsFile = prefsFile.resolvePath("prefs.xml");
trace(dir.prefsFile); // app-storage:/prefs.xml
You can use a URLRequest object that uses any of these URI schemes to define the URL request for a number of different objects, such as a FileStream or a Sound object.
Setting URL variables
While you can add variables to the URL string directly, it can be easier to use the URLVariables class to define any variables needed for a request.
There are three ways in which you can add parameters to a URLVariables object:
Within the URLVariables constructor
With the
URLVariables.decode()
methodAs dynamic properties of the URLVariables object itself
The following example illustrates all three methods and also how to assign the variables to a URLRequest object:
import openfl.display.Sprite;
import openfl.net.URLRequest;
import openfl.net.URLVariables;
import openfl.Lib;
class URLVariablesExample extends Sprite {
public function new() {
super();
var urlVar:URLVariables = new URLVariables("one=1&two=2");
urlVar.decode("amp=" + Lib.encodeURIComponent("&") );
urlVar.three = 3;
urlVar.amp2 = "&&";
trace(Std.string(urlVar)); //amp=%26&2=%26%26&one=1&two=2&three=3
var urlRequest:URLRequest = new URLRequest("http://www.example.com/test/");
urlRequest.data = urlVar;
}
}
When you define variables within the URLVariables constructor or within the
URLVariables.decode()
method, make sure that you URL-encode the characters
that have a special meaning in a URI string. For example, when you use an
ampersand in a parameter name or value, you must encode the ampersand by
changing it from &
to %26
because the ampersand acts as a delimiter for
parameters. The top-level encodeURIComponent()
function can be used for this
purpose.
Using the URLLoader class
The URLLoader class let you send a request to a server and access the
information returned. You can also use the URLLoader class to access files on
the local file system in contexts where local file access is permitted. The
URLLoader class downloads data from a URL as text, binary data, or URL-encoded
variables. The URLLoader class dispatches events such as complete
,
httpStatus
, ioError
, open
, progress
, and securityError
.
For more information on handling events in OpenFL, see Handling events
Downloaded data is not available until the download has completed. You can
monitor the progress of the download (bytes loaded and bytes total) by listening
for the progress
event to be dispatched. However, if a file loads quickly
enough a progress
event might not be dispatched. When a file has successfully
downloaded, the complete
event is dispatched. By setting the URLLoader
dataFormat
property, you can receive the data as text, raw binary data, or as
a URLVariables object.
The URLLoader.load()
method (and optionally the URLLoader class's constructor)
takes a single parameter, request
, which is a URLRequest object. A URLRequest
object contains all of the information for a single HTTP request, such as the
target URL, request method (GET
or POST
), additional header information, and
the MIME type.
For example, to upload an XML packet to a server-side script, you could use the following code:
import openfl.display.Sprite;
import openfl.net.URLLoader;
import openfl.net.URLRequest;
import openfl.net.URLRequestMethod;
class URLLoaderPostExample extends Sprite {
public function new() {
super();
var secondsUTC:Float = Date.now().getTime();
var dataXML:Xml = Xml.parse('<clock>
<time>$secondsUTC</time>
</clock>');
var request:URLRequest = new URLRequest("http://www.example.com/time/");
request.contentType = "text/xml";
request.data = Std.string(dataXML);
request.method = URLRequestMethod.POST;
var loader:URLLoader = new URLLoader();
loader.load(request);
}
}
The previous snippet creates an XML document named dataXML
that contains the
XML packet to be sent to the server. The example sets the URLRequest
contentType
property to "text/xml"
and assigns the XML document to the
URLRequest data
property. Finally, the example creates a URLLoader object and
sends the request to the remote script by using the load()
method.
Using the URLStream class
The URLStream class provides access to the downloading data as the data arrives. The URLStream class also lets you close a stream before it finishes downloading. The downloaded data is available as raw binary data.
When reading data from a URLStream object, use the bytesAvailable
property to
determine whether sufficient data is available before reading it. An EOFError
exception is thrown if you attempt to read more data than is available.
The httpResponseStatus event
On some targets, the URLStream class dispatches an httpResponseStatus
event in
addition to the httpStatus
event. The httpResponseStatus
event is delivered
before any response data. The httpResponseStatus
event (represented by the
HTTPStatusEvent class) includes a responseURL
property, which is the URL that
the response was returned from, and a responseHeaders
property, which is an
array of URLRequestHeader objects representing the response headers that the
response returned.
Loading data from external documents
When you build dynamic applications, it can be useful to load data from external files or from server-side scripts. This lets you build dynamic applications without having to edit or recompile your application. For example, if you build a "tip of the day" application, you can write a server-side script that retrieves a random tip from a database and saves it to a text file once a day. Then your application can load the contents of a static text file instead of querying the database each time.
The following snippet creates a URLRequest and URLLoader object, which loads the contents of an external text file, params.txt:
var request:URLRequest = new URLRequest("params.txt");
var loader:URLLoader = new URLLoader();
loader.load(request);
By default, if you do not define a request method, OpenFL loads the content
using the HTTP GET
method. To send the request using the POST
method, set
the request.method
property to POST
using the static constant
URLRequestMethod.POST
, as the following code shows:
var request:URLRequest = new URLRequest("https://www.example.com/sendfeedback/");
request.method = URLRequestMethod.POST;
The external document, params.txt, that is loaded at run time contains the following data:
monthNames=January,February,March,April,May,June,July,August,September,October,November,December&dayNames=Sunday,Monday,Tuesday,Wednesday,Thursday,Friday,Saturday
The file contains two parameters, monthNames
and dayNames
. Each parameter
contains a comma-separated list that is parsed as strings. You can split this
list into an array using the String.split()
method.
Avoid using reserved words or language constructs as variable names in external data files, because doing so makes reading and debugging your code more difficult.
Once the data has loaded, the complete
event is dispatched, and the contents
of the external document are available to use in the URLLoader's data
property, as the following code shows:
function completeHandler(event:Event):Void
{
var loader2:URLLoader = cast(event.target, URLLoader);
trace(loader2.data);
}
If the remote document contains name-value pairs, you can parse the data using the URLVariables class by passing in the contents of the loaded file, as follows:
private function completeHandler(event:Event):void
{
var loader2:URLLoader = cast(event.target, URLLoader);
var variables:URLVariables = new URLVariables(loader2.data);
trace(variables.dayNames);
}
Each name-value pair from the external file is created as a property in the
URLVariables object. Each property within the variables object in the previous
code sample is treated as a string. If the value of the name-value pair is a
list of items, you can convert the string into an array by calling the
String.split()
method, as follows:
var dayNameArray:Array = variables.dayNames.split(",");
If you are loading numeric data from external text files, convert the values into numeric values by using a top-level function, such as
Std.parseInt()
orStd.parseFloat()
.
Instead of loading the contents of the remote file as a string and creating a
new URLVariables object, you could instead set the URLLoader.dataFormat
property to one of the static properties found in the URLLoaderDataFormat class.
The three possible values for the URLLoader.dataFormat
property are as
follows:
URLLoaderDataFormat.BINARY
— TheURLLoader.data
property will contain binary data stored in a ByteArray object.URLLoaderDataFormat.TEXT
— TheURLLoader.data
property will contain text in a String object.URLLoaderDataFormat.VARIABLES
— TheURLLoader.data
property will contain URL-encoded variables stored in a URLVariables object.
The following code demonstrates how setting the URLLoader.dataFormat
property
to URLLoaderDataFormat.VARIABLES
allows you to automatically parse loaded data
into a URLVariables object:
import openfl.display.Sprite;
import openfl.events.*;
import openfl.net.URLLoader;
import openfl.net.URLLoaderDataFormat;
import openfl.net.URLRequest;
class URLLoaderDataFormatExample extends Sprite {
public function new()
{
super();
var request:URLRequest = new URLRequest("http://www.example.com/params.txt");
var variables:URLLoader = new URLLoader();
variables.dataFormat = URLLoaderDataFormat.VARIABLES;
variables.addEventListener(Event.COMPLETE, completeHandler);
try
{
variables.load(request);
}
catch (error:Error)
{
trace("Unable to load URL: " + error);
}
}
private function completeHandler(event:Event):Void
{
var loader:URLLoader = URLLoader(event.target);
trace(loader.data.dayNames);
}
}
Note: The default value for URLLoader.dataFormat
is
URLLoaderDataFormat.TEXT
.
As the following example shows, loading XML from an external file is the same as
loading URLVariables. You can create a URLRequest instance and a URLLoader
instance and use them to download a remote XML document. When the file has
completely downloaded, the Event.COMPLETE
event is dispatched and the contents
of the external file are converted to an XML instance, which you can parse using
XML methods and properties.
import openfl.display.Sprite;
import openfl.errors.*;
import openfl.events.*;
import openfl.net.URLLoader;
import openfl.net.URLRequest;
class ExternalDocs extends Sprite
{
public function new()
{
super();
var request:URLRequest = new URLRequest("http://www.example.com/data.xml");
var loader:URLLoader = new URLLoader();
loader.addEventListener(Event.COMPLETE, completeHandler);
try
{
loader.load(request);
}
catch (error:ArgumentError)
{
trace("An ArgumentError has occurred.");
}
catch (error:SecurityError)
{
trace("A SecurityError has occurred.");
}
catch (error:Dynamic)
{
trace("An unknown has occurred.");
}
}
private function completeHandler(event:Event):Void
{
var dataXML:Xml = Xml.parse(event.target.data);
trace(Std.string(dataXML));
}
}
Communicating with external scripts
In addition to loading external data files, you can also use the URLVariables class to send variables to a server-side script and process the server's response. This is useful, for example, if you are programming a game and want to send the user's score to a server to calculate whether it should be added to the high scores list, or even send a user's login information to a server for validation. A server-side script can process the user name and password, validate it against a database, and return confirmation of whether the user-supplied credentials are valid.
The following snippet creates a URLVariables object named variables,
which
creates a new variable called name
. Next, a URLRequest object is created that
specifies the URL of the server-side script to send the variables to. Then you
set the method
property of the URLRequest object to send the variables as an
HTTP POST
request. To add the URLVariables object to the URL request, you set
the data
property of the URLRequest object to the URLVariables object created
earlier. Finally, the URLLoader instance is created and the URLLoader.load()
method is invoked, which initiates the request.
import openfl.display.Sprite;
import openfl.events.Event;
import openfl.net.URLLoader;
import openfl.net.URLLoaderDataFormat;
import openfl.net.URLRequest;
import openfl.net.URLRequestMethod;
import openfl.net.URLVariables;
class GreetingExample extends Sprite {
public function new() {
super();
var variables:URLVariables = new URLVariables("name=Franklin");
var request:URLRequest = new URLRequest();
request.url = "http://www.example.com/greeting.php";
request.method = URLRequestMethod.POST;
request.data = variables;
var loader:URLLoader = new URLLoader();
loader.dataFormat = URLLoaderDataFormat.VARIABLES;
loader.addEventListener(Event.COMPLETE, completeHandler);
try
{
loader.load(request);
}
catch (error:Dynamic)
{
trace("Unable to load URL");
}
}
function completeHandler(event:Event):Void
{
trace(event.target.data.welcomeMessage);
}
}
The following code contains the contents of the PHP greeting.php document used in the previous example:
<?php
$name = "Stranger";
if (!empty($_REQUEST["name"])) {
$name = $_REQUEST["name"];
}
$message = "Welcome, $name";
?>
welcomeMessage=<?=urlencode($message)?>